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A big problem is that there are dual lands that are also indestructible, so LD isnt always viable
One such prediction was that Eternal Masters was going to be a thing, and that some important-looking people on the floor of GP Oakland on January 8, 2016 were discussing some of the cards that would be present in the set
By now Im sure I dont need to list all of the quality artifacts in Standard that Abrade can destroy to help convince you of its usefulness

Open Hostility Saskia the Unyielding | Illustration by Greg Opalinski Commander (1) Creature (29) Wight of Precinct Six Den Protector Quirion Explorer Sakura-Tribe Elder Sylvok Explorer Korozda Guildmage Zhur-Taa Druid Selesnya Guildmage Mentor of the Meek Mirror Entity Alesha, Who Smiles at Death Taurean Mauler Managorger Hydra Wild Beastmaster Tymna the Weaver Wilderness Elemental Dauntless Escort Brutal Hordechief Charging Cinderhorn Thelonite Hermit Tana, the Bloodsower Iroas, God of Victory Mycoloth Ravos, Soultender Ankle Shanker Thunderfoot Baloth Stalking Vengeance Stonehoof Chieftain Primeval Protector Instant (12) Terminate Artifact Mutation Boros Charm Aura Mutation Abzan Charm Naya Charm Crackling Doom Grab the Reins Utter End Sylvan Reclamation Divergent Transformations Order // Chaos Sorcery (7) Farseek Rampant Growth Shamanic Revelation Grave Upheaval Treacherous Terrain Clan Defiance Lavalanche Enchantment (7) Blind Obedience Evolutionary Escalation Necrogenesis Beastmaster Ascension Everlasting Torment Frenzied Fugue Breath of Fury Artifact (8) Skullclamp Sol Ring Conqueror's Flail Fellwar Stone Gruul Signet Lightning Greaves Commander's Sphere Sunforger Land (36) Ash Barrens Caves of Koilos Command Tower Dragonskull Summit Evolving Wilds Exotic Orchard Grand Coliseum Gruul Turf Jungle Shrine Karplusan Forest Mosswort Bridge Nomad Outpost Orzhov Basilica Rootbound Crag Sandsteppe Citadel Savage Lands Spinerock Knoll Sunpetal Grove Terramorphic Expanse Windbrisk Heights Plains x3 Swamp x3 Mountain x5 Forest x5 Commander, Themes, and Strategy Open Hostility is all about aggression and combat damage

Plus, it has flash, which means that you can potentially bounce an attacker and block the other one it isn't bad for just four mana