After much experimentation, what we ended up with was a pack that came with fourteen objects, twelve of which were Magic cards (in contrast with a Draft Booster, which comes with sixteen cards, fifteen of which are Magic cards)
Four mana for two tapped 2/2s is very rough, especially in a Standard as fast as the current one
Final Fantasy: Game Over Day of Judgment / Spira's Punishment Praetor's Grasp / Unseat the Usurper Star of Extinction / Meteorfall Temporal Extortion / Absorb into Time Toxic Deluge / Merciless Poisoning Final Fantasy: Grimoire Cyclonic Rift / Hope's Aero Magic Damn / Noctis's Death Magic Heroic Intervention / Aerith's Curaga Magic Lightning Bolt / Vivi's Thunder Magic Prismatic Ending / Yuna's Holy Magic Final Fantasy: Weapons Blade of Selves / Clive's Invictus Blade Colossus Hammer / Gaia's Dark Hammer Staff of the Storyteller / Yuna's Sending Staff Sword of Truth and Justice / Tidus's Brotherhood Sword Umezawa's Jitte / Cloud's Buster Sword The individual bundles were listed at $29.99 for the non-foils and $39.99 for the rainbow foil versions in what I call an expensive sidequest
For a crossover built on nearly four decades of RPG history, that balance between nostalgia and reinterpretation was key.
Thanks to Equipments unimpressive functions in Magic, this is another card that might only see play in Equipment matters Commander decks
Improvise lets you tap your artifacts to pay for generic mana costs, making it so you only need to use colored mana from permanents to cast spells