If you do, each opponent loses 2 life and you gain 2 life
Conversely, when you cast Prosperity for X=4, you lose a card (Prosperity itself), but you gain four cards, for a net gain of three
In the eyes of R&D, Modern (and historic) legality provides the greatest opportunity for most people to experience this IP while still holding Standard (and Pioneer) as its own space
Their exact frequencies are: Credit / -1 / -1 Counter: 2 Credit / -1 / -0 Counter: 2 Credit / +1 / -1 Counter: 2 Credit / +1 / +1 Counter: 2 Javelin / +1 / +2 Counter: 3 Javelin / +2 / +1 Counter: 2 Javelin / +2 / +2 Counter: 1 Net / +0 / +1 Counter: 6 Spore / -2 / -2 Counter: 3 Spore / -1 / -1 Counter: 6 Spore / +1 / +1 Counte: 6 Spore / +2 / +2 Counter: 3 Tide / -1 / -0 Counter: 1 Tide / -0 / -1 Counter: 7 Time / +1 / +0 Counter: 6 Camarid / Citizen Token: 10 Camarid / Saproling Token: 10 Citizen / Saproling Token: 10 Goblin / Thrull Token: 20 LIST OF THE FOLLOWING CARDS THAT CREATE THE 11 COUNTERS -2 / -2 Counter: Introduced with Ebon Praetor in Fallen Empires
If the player has a Level 4 "Gimmick Puppet" monster, the player should apply the second part of "Chimera Doll"'s effect to Special Summon that other "Gimmick Puppet" monster
Its useful when you are in chump block mode, to present two creatures every turn (Narco and Thug)